Yep! It's been a mighty long time since my last post, and I
do seem to have neglected this blog in favour of my Tumblr blog and Pinterest
account somewhat - for which I can only appologise. In my defence I have to say I've had a mighty
struggle with my internet provider as well as certain personal / family
problems which have kept me away from home quite a lot.
I've also now taken on a little unpaid voluntary
physiotherapy / rehabilitation work with vulnerable adults which involves my
taking over from their National Health Service (NHS) physiotherapist at the end
of the physio's allotted time with the
client and continuing to monitor, supervise and encourage the client's further
progress / rehabilitation by working through their exercise programme with them
on a regular basis. The latter though -
now that I've worked through the various courses and taking hand-over from the
physios concerned with my first couple of clients - will entail just one day
per week and will slot nicely into my weekly routine with little or no disruption
of my various publication projects as I've planned it to occupy one of the
'dead days' during which the 'other half' (the Mrs, for the uninitiated) is
around the flat making work difficult in any case.
The reason I've felt able to update the Tumblr and Pinterest
accounts is simply the ease with which I can post to them - I can even reblog
stuff from various sources straight of my smart phone - as compared to blogger,
although I can be a lot more creative with blogger. Added to this is the fact that I have built
up quite a collection of photo-manipulated, annotated and captioned stuff which
I can just simply drag and drop into the other accounts. It's a whole lot more long-winded on blogger.
Right, that having been said; my work with SelectaCorp on
their new game -
‘Celesta University: Degrees of Depravity’ - has been
continuing in the background all the while (as have some of my other projects
such as some writing and also my 'Illustrated Institution' art project, of
which more another time) - albeit in a sort of stop-start ad hoc manner. At the time of writing the game has been in
beta testing and I have been running through it experimenting with gameplay
(ie, playing the thing). SelectaCorp
have now put out a series of gameplay guide videos (CLICK HERE TO VISIT THEYOUTUBE CHANNEL DIRECTLY) which you can see on this page - thanks for the link,
Ulver! Give 'em a view, make
constructive criticism and share what you think.
I should point out that it is possible the final version of the game could vary in detail from what you see here - for example I myself recently made a suggestion to the writers aimed at improving a small part of the opening / introductory section - but these vids should give you a good idea of where it is all going and what to expect. All suggestions will be welcomed by the
writers I'm sure.